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Part 07 · Field Book

Contemporary Issues

The live conversations — digital tools, AI, and sustainability in current practice.

To approach the contemporary in art is to step into a space where the tools of production are evolving faster than the critical language used to describe them. We find ourselves at a peculiar intersection where the ethereal plasticity of digital software and the algorithmic provocations of artificial intelligence meet the hard, inescapable limits of a warming planet. This section examines the tension between these new technical freedoms and the mounting ethical debt of the material world, asking how the artist might navigate a landscape that is simultaneously expanding into the virtual and contracting under ecological strain.

§ 01

Digital tools & techniques

The digital turn in visual art is often discussed as a revolution of tools, but it is more accurately described as a fundamental shift in the ontology of the image. When an artist moves from the easel to the screen—whether utilizing the industry-standard raster power of Photoshop, the natural media simulations of Corel Painter, or the portable, tactile interface of Procreate—the primary change is not merely the absence of the smell of linseed oil. It is the transition from a logic of scarcity and permanence to a logic of infinite revision.

In the digital workspace, the fundamental unit of labor is the non-destructive edit. The "undo" command and the use of layers allow for a mode of experimentation that physical media renders impossible; one can test a stroke, a value shift, or a structural reorganization without the risk of ruining the substrate. This frictionless environment offers a seductive efficiency, yet it introduces its own set of anxieties. The digital file lacks the "aura" of the physical object; it has no singular location and no inherent texture unless it is forced back into the physical world through a printer. Furthermore, the medium is haunted by a unique form of mortality: software obsolescence and file corruption. A canvas may rot over centuries, but a digital file can become unreadable in a decade, orphaned by the very technology that birthed it.

While digital painting seeks to replicate the hand, other modes of digital production lean into the machine’s capacity for complexity. In photo manipulation, the tradition of the surrealist composite—pioneered in the darkroom by figures like Jerry Uelsmann using multiple negatives—finds its contemporary zenith in the work of Maggie Taylor and Erik Johansson. Here, the photograph is no longer a witness to a moment, but a raw material for the construction of impossible scenarios. This constructive impulse extends into the three-dimensional realm through software like Blender or ZBrush. In the hands of artists like Beeple or industrial designers using architectural visualization tools, the screen becomes a window into a volumetric space that never existed. This is not "capturing" a world, but rendering one from the vacuum, a process further complicated by the use of game engines like Unity or Unreal Engine. These tools, originally designed for entertainment, allow artists to create interactive, real-time environments where the viewer is no longer a passive observer but an inhabitant of the work.

Perhaps the most radical departure from traditional authorship is found in generative or algorithmic art. In this mode, the artist does not create an image so much as a set of rules—a system. By writing code in languages such as Processing or p5.js, pioneers like Casey Reas and Marius Watz delegate the final execution to the computer. The artist authors the logic, but the output is often determined by randomness, data inputs, or user interaction. This shifts the focus from the finished artifact to the elegance and behavior of the system itself, challenging the notion of the artist as the sole executor of every mark.

The Networked Image

The internet arrived not just as a gallery for existing work, but as a medium in its own right. Early net art of the 1990s, or "browser-based art," sought to strip away the illusion of the interface. The collective Jodi (Joan Heemskerk and Dirk Paesmans) famously created works that appeared to break the viewer’s computer, using raw HTML and glitch aesthetics to expose the underlying machinery of the web. This was a confrontational, anti-aesthetic approach that treated the browser not as a neutral window, but as a site of struggle. Similarly, Olia Lialina’s My Boyfriend Came Back from the War utilized the inherent structure of the web—hyperlinks and frames—to tell a non-linear, fragmented narrative that could only exist in a networked environment.

As the wild, fragmented web of the 1990s gave way to the centralized platforms of the 21st century, artists began to interrogate the social and performative nature of digital life. Amalia Ulman’s 2014 project Excellences & Perfections demonstrated the subversive potential of social media as a stage. Over several months, Ulman performed a scripted persona on Instagram—enacting a narrative of aspirational consumerism, cosmetic surgery, and eventual "recovery"—that fooled thousands of followers. The work was not the individual photos, but the entire arc of the performance and the audience’s complicity in it. It remains a definitive critique of the performative femininity demanded by digital platforms.

Today, the digital artist often acts as a curator of the "found" digital object. Jon Rafman’s The Nine Eyes of Google Street View treats the automated, panoramic captures of Google’s cameras as a new kind of readymade. By isolating moments of beauty, violence, or absurdity from the indifferent flow of surveillance data, Rafman points to the strange, accidental archives the internet creates. Yet, this reliance on corporate infrastructure creates a precarious existence for the work. The deletion of Geocities in 2009 reminds us that digital art is often hosted on rented ground; when a platform changes its algorithm or goes bankrupt, the art it hosted frequently vanishes.

The challenge for the contemporary digital artist remains one of preservation and value. The rise of NFTs (Non-Fungible Tokens) represents a controversial attempt to impose the scarcity of the physical art market onto the infinite reproducibility of digital files. Whether this settles into a permanent structure or remains a speculative bubble, the central tension of digital tools remains: the medium offers a freedom from the constraints of matter, but in exchange, it demands we grapple with the inherent instability of a world made of light and code.

§ 02

Artificial intelligence in art

The rapid expansion of artificial intelligence into the visual arts since 2022 represents something more profound than a mere software update; it is a shift in the ontological status of the image. With the arrival of text-to-image models like Midjourney, DALL-E, and Stable Diffusion, the barrier between a mental concept and a rendered visualization has been reduced to the length of a prose prompt. These systems do not "think," but they have "read" the entirety of our collective visual history. By scraping billions of images from the internet, they have mapped the statistical correlations between words and pixels, learning to mimic everything from the chiaroscuro of a Baroque oil painting to the sterile sheen of contemporary product photography.

In practice, the machine functions as a hyper-competent, albeit literal-minded, collaborator. For some, the tool is a remedy for the paralysis of the blank page—a way to rapidly iterate through compositions or lighting schemes that might otherwise take days to sketch. Artists like Sougwen Chung have moved beyond the screen, collaborating with robotic drawing arms trained on their own brushstrokes to explore the boundary where human agency ends and algorithmic logic begins. Others, such as Helena Sarin, use generative models as a closed-loop system, training AI specifically on their own past work to see their personal style refracted through a digital lens, then refining the results into finished pieces.

However, the widespread adoption of these tools has ignited a volatile ethical debate centered on the concept of intellectual theft. Because these models are trained on copyrighted works without the explicit consent of the original creators, the art world is currently litigating whether this constitutes a transformative "fair use"—akin to a human student learning by looking at old masters—or a sophisticated form of automated plagiarism. For the commercial illustrator or concept artist, the anxiety is not just philosophical but existential. If a machine can generate a "passable" image instantly and for the cost of a few cents, the market for human skill, developed over decades, risks being hollowed out.

There is also a mounting concern regarding the aesthetic of the machine. AI tends toward a certain "slop"—a frictionless, hyper-symmetrical, and overly saturated look that reflects the statistical average of what is popular online. If we outsource our dreaming to these models, we risk a homogenization of the visual landscape, a world where the idiosyncratic, the ugly, and the genuinely new are sacrificed for the sake of an algorithmically generated crowd-pleaser. Furthermore, the physical cost of this digital convenience is often ignored; the massive computing power required to train and run these models carries a significant environmental footprint, grounding these ephemeral "clouds" of data in a very real ecological reality.

The Fragility of the Digital

Amidst the fervor over what machines can create, we often overlook the precariousness of the digital medium itself. We tend to think of digital files as permanent, yet they are arguably more fragile than a charcoal drawing on acidic paper. The problem of digital obsolescence is two-fold: the physical failure of hardware and the eventual unreadability of software. A hard drive has a reliable lifespan of only a few years, and even the most robust optical media rarely lasts three decades. Bit rot—the silent corruption of data—can render a file useless before the artist even realizes it has been compromised.

Even if the data survives, the tools to open it may not. History is littered with "dead" formats: the HyperCard stacks of the eighties, the Flash animations of the early aughts, and the proprietary files of discontinued software suites. A .PSD file created today may be unreadable fifty years from now if the software ecosystem that supports it collapses or evolves beyond recognition. Institutions like Rhizome and the Internet Archive work to combat this through emulation—creating virtual versions of old hardware to run legacy software—but this is a resource-intensive task that cannot save everything.

For the contemporary artist, digital preservation requires a posture of active, ongoing labor. It necessitates a strategy of migration: constantly moving work from old drives to new ones, and from proprietary formats to open standards like PNG or plain text that are more likely to remain accessible. The 3-2-1 rule—keeping three copies, on two different media types, with one stored off-site—is the minimum requirement for survival in a digital environment.

Ultimately, both AI and the challenges of digital storage force us back to a question of value. If an image is effortless to produce and impossible to preserve, what is its status as art? Perhaps the most radical response is to lean into the hybrid: to use the machine for its speed and the digital for its flexibility, while maintaining a tether to the physical world through prints, documentation, and a stubborn insistence on human intentionality. Whether one stand with the traditionalists or the technophiles, the goal is not to be a passive consumer of the tool, but to maintain a conscious, critical agency over the means of production.

§ 03

Sustainability & ecological practice

The art world possesses a significant environmental footprint, one that often stands in quiet contradiction to its frequent role as a vanguard for social awareness. This footprint is composed not only of the obvious residues—the toxic pigments and plastic polymers of the studio—but also the invisible logistics of international shipping, global travel, and the immense energy requirements of the white-cube gallery. In an era structured by the climate crisis, the artist is increasingly prompted to rethink the relationship between the act of making and the health of the ecology from which materials are extracted and to which they eventually return.

The history of western art is, in one sense, a history of hazardous chemistry. The "fine" qualities of traditional materials often rely on heavy metals: the brilliant reds of cadmium, the weight of lead, the depth of cobalt. These substances are toxic at every stage of their life cycle, from mining and production to the long afterlife of their disposal. Similarly, the solvents required for oil painting—turpentine, mineral spirits, acetone—release volatile organic compounds that degrade both the artist’s health and the atmosphere. Even the shift toward modern acrylics, often perceived as a cleaner alternative, has merely traded chemical toxicity for a plastic problem. Acrylic paints are petroleum-derived polymers that shed microplastics into the water supply with every rinse of a brush.

Ethical considerations extend to the biological. Many historical materials are now rightly recognized as the result of ecological devastation or animal cruelty. Ivory, tortoiseshell, and exotic rainforest woods like ebony and rosewood are the artifacts of extinction. Even common pigments like bone black or cochineal red pose ethical dilemmas in a contemporary context. Adopting a material conscientiousness does not necessarily require the abandonment of tradition, but it does demand an awareness of source. The resurgence of interest in earth pigments—ochres, umbers, and siennas—and plant-based dyes like indigo or madder root reflects a desire to return to a more circular, biodegradable chemistry. For many, the constraint of a non-toxic studio is not a limitation but a creative catalyst, leading toward reclaimed objects, soy-based solvents, and the ancient, sustainable labor of egg tempera.

The Production and Exhibition Footprint

Beyond the studio walls, the carbon footprint of art is largely a matter of movement. The "biennale circuit" requires a perpetual motion of artists, curators, and collectors flying across continents, while the artworks themselves travel in climate-controlled crates via air freight—the most carbon-intensive transport method available. This paradox is most visible at major international fairs, where the spectacle of global exchange is fueled by an enormous expenditure of fossil fuels.

The infrastructure of exhibition is equally ephemeral and wasteful. Galleries often construct temporary walls and plinths for a single exhibition, only to demolish them weeks later, sending tons of drywall and medium-density fibreboard to landfills. As a response, some institutions are moving toward modular, reusable systems and LED lighting, while others are exploring digital documentation and virtual reality as ways to circumvent the need for physical transport entirely. While in-person engagement remains the gold standard of aesthetic experience, the ecological cost is forcing a tilt toward the regional. A deeper engagement with local communities and local materials offers a way out of the extractive "discovery" dynamics that characterize the global market.

Art as Ecological Action

When sustainability moves from the logistical background to the foreground of the work itself, art becomes a site of environmental critique or remediation. This can take the form of awareness-focused spectacle, as in Olafur Eliasson’s Ice Watch, where melting blocks of Greenland glacial ice were placed in public squares to make the abstract concept of climate change visceral and immediate. Chris Jordan’s Midway series serves a similar function, using the tragic aesthetics of dead albatross chicks—their stomachs distended with colorful plastic—to visualize ocean pollution.

More radical are the practices that attempt environmental healing. Mel Chin’s Revival Field moved beyond representation by planting hyperaccumulator flora on contaminated Superfund sites to absorb heavy metals directly from the soil. Here, the art is not a picture of the crisis, but a biological mechanism for its resolution. Similarly, Agnes Denes’s Tree Mountain involved the planting of 11,000 trees in a mathematical pattern designed to endure for four centuries. Such works demand a shift from the fast-cycle consumption of the art market to a "deep time" perspective.

However, the field of ecological art is not without its own contradictions. The specter of "greenwashing" looms over any high-profile environmental project that relies on significant corporate sponsorship or massive shipping emissions. There is a persistent tension between the international art world’s inherent unsustainability and its desire to critique the very systems that sustain it. Nevertheless, the emergence of living materials—mycelium, bacteria, and algae-grown fabrics—suggests a future where art might participate in a circular economy. This vision replaces the linear model of "extract-make-dispose" with a system where materials are shared through artist networks, tools are repaired rather than replaced, and the eventual decay of the work is seen as a fulfillment of its purpose rather than a failure of its permanence.

Globalization and the Decolonial Turn

The expansion of the art world into a truly global system has, on the surface, democratized visibility. Regions once marginalized—Africa, Southeast Asia, Latin America—now find consistent representation in international venues. Yet this globalization is often synonymous with a market-driven homogenization. A slick, "international style" of conceptual installation has emerged, often looking remarkably similar whether it is encountered in New York, Berlin, or Hong Kong. This cultural flattening often requires non-western artists to speak the aesthetic language of the West to achieve success, creating a "brain drain" where talent is pulled from local communities to serve the capitals of the global North.

The project of decolonizing art history is a response to this lingering Western centrality. For centuries, the discipline was built on a hierarchy that placed European oil painting at the summit of "fine art," while dismissing the sophisticated traditions of other cultures as "craft," "decorative," or "primitive." Decolonization is more than the inclusive gesture of adding marginalized names to an existing canon; it is an interrogation of the narrative itself. It asks why we value linear progress over cyclical tradition, and it demands the repatriation of objects—such as the Benin Bronzes or the Parthenon Marbles—that were acquired through colonial violence.

This discourse inevitably arrives at the fraught distinction between cultural appreciation and cultural appropriation. The former is characterized by deep learning, reciprocity, and permission; the latter by a power imbalance where a dominant culture extracts elements from a marginalized one for profit or aesthetics, stripped of their original meaning. The historical "primitivism" of Picasso or the exoticized Tahitian subjects of Gauguin are now viewed through this lens—not merely as aesthetic movements, but as extractive colonial gazes. In contemporary practice, this requires a rigorous self-examination of privilege. The question for the artist is no longer just "can I make this?" but "who benefits from this representation, and whose voice is being amplified?" True global engagement requires a move away from the monolingual dominance of English and toward a multilingual, rooted practice that values local specificity as much as international dialogue. Turning toward these issues is not a distraction from art-making; it is the work of ensuring that art remains a relevant, ethical participant in the world.