Companion path · nine stages
A wayfinding path
for making an art project.
Design thinking gave software a five-step arc: empathise, define, ideate, prototype, test. Art needs a longer arc — it starts in unnamed feeling and ends after the work has been seen. This is a nine-stage version, tuned for visual art, with the book's parts as reference at each turn.
Walk it in order the first time. After that, jump. Most real projects loop back — a bad prototype sends you to research; a strong reflection begins the next spark.
- 01✺2 refs →
Spark
What tugs at you right now?
- 02◐3 refs →
Research
What already exists in this territory?
- 03◑2 refs →
Concept
What is this actually about?
- 04◒2 refs →
Form
How should it look and hold together?
- 05◓3 refs →
Material
What is this made of, and why that?
- 06◔2 refs →
Prototype
What does the smallest version look like?
- 07●2 refs →
Make
How do you sustain the making?
- 08◉2 refs →
Present
Where and how does the work meet a viewer?
- 09✦2 refs →
Reflect
What did this project teach the next one?